Grid Sweeper
LIGHT 4

Grid Sweeper

  • ATK:
  • 100

  • DEF:
  • 2000

  • View:
  • 4049




If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
55± 6/ 100
Power Score
Intrinsic 55
Deck 59

Grid Sweeper — Power Evaluation

Final Score: 55 ± 6 · Confidence: Medium

  • Intrinsic: 55 · Deck: 59 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Grid Sweeper's value is a graveyard-activated, once-per-turn destruction of one opponent card, paid by banishing itself and a Link monster you control. That is a clean one-for-one removal effect, and it is why the interaction axis carries the score. Its hand Special Summon needs a face-up Field Spell, and the destroy needs a Link monster, so the card is gated by two other cards and scores only moderately on accessibility and combo conversion. Its high deck count (31 of 31 sampled decks, 15 archetypes) confirms it is a reliably played tool, not that it is strong in isolation. Its Level 4 LIGHT body gives moderate material value, and its 2000 DEF or 100 ATK earn no points.

Axis scores

Axis Score Evidence
Accessibility 45 Hand summon requires a face-up Field Spell and the GY effect requires a Link monster you control; deck inclusion is 31/31 but no combo boards confirm starter use (inferred, with observed deck count).
Combo & Conversion 35 Text converts into one destruction per turn with no board-building body; no combo boards recorded, so conversion is text-only (inferred).
Resource Economy 45 Pays its own GY banish plus a Link monster as cost for one destruction, which is roughly card-neutral rather than advantage-positive (verified text, inferred balance).
Effect & Interaction 60 Two once-per-turn effects, one GY-activated destroy of any opponent card, give flexible removal reach that is not a negation (verified text, observed deck count).
Material Utility 50 A generic Level 4 LIGHT Cyberse body usable as material, and it keeps its Level when its effects are negated (verified stats, inferred use).
Resilience & Flexibility 55 The GY-activated destroy works from the graveyard, so it is not lost to a field-only negate, but it still needs a live Link monster (verified text, inferred).
Deck-Building Efficiency 60 Run at 1 to 3 copies (average 1.77) with no garnet or lock; the Field Spell gate limits where it fits, not how many copies run (observed deck stats, inferred).

Calculation

Weight profile: 0.7 Removal / Negation + 0.3 Board breaker. Intrinsic ≈ 55, Deck ≈ 59, Meta = provisional. Modifiers: Field Spell gate (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable GY-activated destruction of any opponent card, once per turn per effect
  • Works from the graveyard, so it survives a field-only negate
  • Broadly played: 31 sampled decks across 15 archetypes, copies averaging 1.77
  • No garnet or lock cost to run

Weaknesses

  • Hand summon needs a face-up Field Spell
  • Destroy needs a Link monster you control as cost
  • Each effect is limited to once per turn
  • Stats (100 ATK, 2000 DEF) add no power

Counters / choke points

  • Negation of the activated effect while it is on the field
  • Opponent Link monster removal or Link monster removal that prevents the cost

Best use

Removal / Negation with a Field Spell and Link monster base. Decks: Live☆Twin, Code Talker, Stromberg, Kashtira, Salamangreat. Suggested copies: 2.

Evidence & gaps

  • Verified: Hand summon requires a face-up Field Spell in any Field Zone; GY effect banishes itself and 1 Link monster you control to destroy 1 card your opponent controls; Each effect is once per turn; Level 4 LIGHT Cyberse, ATK 100, DEF 2000
  • Observed: Appears in 31 of 31 sampled decks (main deck), 1.77 copies on average; Spans 15 archetypes and 4 gameplay types; Top partners Link Disciple (41.9%) and Effect Veiler (38.7%); No combo boards recorded
  • Inferred: Primary role is removal, with the GY destroy as the main value; Deck synergy is real but comes from Link-monster support rather than the card alone; Blanked body still converts as a Level 4 material
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, so 3 copies assumed no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only no official rulings supplied for the Field Spell zone check or Link cost timing











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